Tag Archives: nordic

Secret Society Wins at Nordisk Panorama!

The pitching competition for the projects developed at Crossover Nordic was last night and I’m really excited to say that Secret Society has won!  I worked alot with this team and am really proud of them – I hope that prize of SEK 100,000 (10,000 Euro) goes a long way towards making the project a reality.

Our Secret Society is an interactive game and web-series telling the story of 4 girls as they explore their sexuality. With an aim at 13-16 year old girls with some or none experience of sex we let them try out pre-sexual situations in a safe and fun environment. Playing the free web-based game, involving the 4 characters from the web-series, is a way for young teenager girls to approach sex without the risk of being harmed physically or judged for doing right or wrong.” – Andreas Öhman (team member who did the pitch)

One of the things I really liked about this project is that it aims, in part, to use mobile as a way for teens to consume and experience media in a private environment, which I think is one of the most interesting aspects of mobile media that has yet to be fully exploited.  The crossover with TV that makes the overall experience both something teens can socialise about AND have a private experience with seems like a great combination.

Crossover Nordic: Day 5: Preparing for the Final Pitch

Well, day four of Crossover Nordic was the day of hard work.  All of the teams spent an intensive day working on their ideas – and boy – did they come a long way.

To re-hash, the teams formed after the Ideas Market on Day 3 and put their heads down to work on pitches for their ideas.  We’re using creating pitches as a way of developing the ideas and giving feedback because its a useful methodology but also because these ideas will be pitched to real commissioners at Nordisk Panorama.  Each group has had three watering holes (described here) with different mentors where they’ve had intensive feedback on both their ideas and their pitches and have been doing tremendous amounts of revision before the next watering hole.

The amount of work that’s gone into each project between has been amazing.  The ideas and pitches have been iterated at break-neck speed and the teams have been incredibly open to all forms of feedback and critique – which isn’t easy; especially when some of them have been working almost all night.  The teams have gone on huge creative journeys and its been thrilling to help mentor them through the process and see them progress.  Each time they’ve presented, the mentors have seen the ideas and presentations progress a huge amount.

This morning I’m sitting and watching the final technical rehearsals for the pitches and they’ve all improved – again.  Great stuff.  Personally, I think that more than one of them has a really strong chance of getting commissioned and I’m really proud of how well the teams have done.

At this lab I’ve been working as a mentor/facilitator but I know I’d be interested in taking these type of projects forward had they been pitched to me in other labs and festivals where I’ve worked as a commissioner.  I’m wishing all of the teams good luck and can’t wait to see the final pitches and see the teams’ reactions to each others work as it will be the first time they see their colleagues ideas since they were just a bit of writing on paper a few days ago.

Crossover Nordic: Last Night’s presentation and party

At the end of Day 3, Frank gave a talk with a number of examples of social media for the groups to use as inspiration.  The presentation was based off of Matt Locke’s Six Spaces of Social Media.

After a long hard day, we had a small celebration with a traditional Swedish Crayfish Festival and here’s some pictures of us celebrating with Crayfish, Shnappes and Princess Cake (for Magnus’s birthday!):

Crossover Nordic: Day 3 – Some thoughts on Intellectual Property

Crossover is full of producers from across a range of media; mostly independent producers who live off the quality of their ideas and work.  So what happens when you get them together in an environment where they need to share ideas and can potentially have conflicts over who walks away with the rights to which ideas?

Well, here’s what Heather Croall, Lab Co-director has to say:

There are lots of development labs where existing teams come in with existing projects and get put through a rapid development and prototyping process. Crossover is different to that because the lab brings together around 20 responsive individuals (approximately half from traditional film and TV produciton and half from new media, games and interactive media). Because these people are not existing teams with existing projects the Crossover process is much more focussed on brainstorming methodologies and stimulus to help get these people from different backgrounds to join forces in interdisciplinary teams and come up with crossplatform projects together through the week. The IP of ideas that are generated through these brainstorming methods is owned collectively in the lab. Any of the participants may ed up actually taking it forward. The lab is much more about encouraging the new media and traditional media producers to consider how to approach proejcts together from the very inception of an idea and bring the best of storytelling and the best of interactivity to the development process. Because the lab is full of indies they often do want to also bring their own projects in and hope to get them brainstormed with the people in the lab. The challenge is that it needs to be made clear that in those cases the IP remains with the producer who brought the idea to the lab and it is already in development.  The producers have a 24 hour window at the start of the lab to declare these projects on the IP wall That way the projects remain with them and they can feel safe to bring them into the mix. The overwhelming majority of projects that have been developed in Crossover Labs have been predominantly ones that came out of the brainstorm methods so it is only ever a minority of projects that are brought to the lab already in existance. The process is of course about the ideas but it is also about learning processes and tools that equip producers to develop projects in new ways, with people from totally different disciplines to meet the changing needs of audiences” in a cross platform media landscaspe.

Paula Le Dieu is one of the mentors here and has done extensive work thinking about IP issues and alternative frameworks for dealing with them in her time working on the BBC’s Creative Archive and at Creative Commons.

One of the reasons I find the Crossover process so exciting is because of the thought that Frank and Heather have given to the IP structures. New projects created during the week are commonly owned by all the participants – this makes for the genuine atmosphere of collaboration and creative co-operation that is the heart of the crossover experience. It also subtlely introduces participants to commons or open IP structures that I believe are such an important part of the future of media production.

I was surprised that a number of the projects that the participants chose to work on were ones where existing IP was brought into the lab and where the original owner would be the ‘director’ in the group and would be able to leave with the rights to the group’s work.  This is apparently different from what’s happened at past labs and I wonder if there’s a different culture around this in the Nordic countries, or if its because these ideas were shining through so strongly, or for another reason.

Crossover Nordic – Day 3

The first few days of Crossover were about ideation – generating loads of ideas for cross-platform content – regardless of whether they’re good or bad – through all of the means described in previous posts.  This morning, a few more thoughts were added to the ‘Ideas Wall’ where we were collecting them.  The process of generating all the ideas was exhausting mentally and creatively for the participants and today, it was time to start scaling back to the ideas that each team would work on for the rest of the week.

The Ideas Market was a facilitated process that allowed the participants to whittle down the number of projects they thought were good and self-select teams to work on them.  The process was long and wasn’t easy but we’re now down to six proejcts with no more than 4 people working on any of them.

The teams started working on their projects after lunch to work towards the first of a series of ‘watering holes’ where the mentors gave feedback, roughly using the De Bono hats methodology.  It was very early on in the development of the ideas so some of the pitches and feedback were a bit chaotic; but will hopefully be leading to much stronger pitches for stronger ideas tomorrow.

If you’re here, I’d love it if you’d share your feedback on the Ideas Market and the first Watering Hole.  How did they feel?  What were your thoughts on the methodology?

Here’s what a few participants had to say:

Crossover Participants Kill! Kill!

This afternoon we tried an exercise that I video-ed so that even if your’e not here, you can give it a try.

Just try to watch this clip.  Watch carefully and try to figure out what’s going on:

Now try to watch the other half of the group:

What’s going on in each?  What similarities and differences do you see in the groups?  How do people adapt and adopt different roles/characters?

The group was divided in half and each was instructed ‘to copy exactly what you see on the screen without speaking. Don’t stop no matter what happens and don’t make noise.’ They were then shown clips from Faster Pussycat Kill! Kill! while the other half of the group tried to figure out what was going on in the group, in the story, with the characters, etc.  The groups then reversed roles and the second acted out a scene from The Wicker Man.

If you’re a participant, please add a comment and let me know your thoughts on how it felt, what you noticed, etc.

These were (approximately) the scenes the groups were acting out:

and

Crossover Nordic – Day 2

This morning, we’re listening to another set of pitches as more and more ideas go onto the ‘ideas wall.’  These pitches are based on a grid that the teams developed yesterday where they generated a list of:

  • 2 Platforms (eg. YouTube, Twitter, TV, etc)
  • Topics (eg. Love, Memory, Dilemmas, Truth in the Media, etc)
  • Genres (or Tones) (eg. Horror, Live Coverage, Erotica, etc)
  • Target Audiences (eg. Women, White Trash, Pre-schoolers, etc)

Each group had to pick from a list of options for each and work up a pitch. The groups have been keeping each other laughing and having had the night and breakfast this morning to work up the pitches, they’re of much better quality than yesterday. A few of them so far seem strangely sexualised…

Here’s Maria, Hans and Thomas pitching an idea (in front of the growing ‘Ideas Wall’ that would apparently need support from the BBC.  I wonder why they were pitching it in front of me? ;)

Maria, Hans and Tomas pitching an idea (in front of the growing 'Ideas Wall' that would apparently need support from the BBC.  I wonder why they were pitching it in front of me? ;)

Maria, Hans and Thomas